Manifesto & Terms

On Data And Design was founded as an association in Basel. In 2026 the association was dissolved and membership is no longer offered. On Data And Design continues exclusively as an event series, streamed for free on YouTube.

Two things from the association's time live on here, free for anyone in the field to use, cite and build on.

The Information Design Manifesto

In 2025, ODAD ran two collaborative sessions that brought together information designers from across the globe. Together they defined the profession, identified its unique skills and articulated why the work matters. Instead of collecting individual opinions, the group synthesized its insights into working definitions that could represent the field. Below you will find the reasoning behind them, followed by the six definitions the group agreed on.

These definitions aren't final or complete. They are a snapshot of collective thinking in 2025. These insights belong to the community. Use them, build on them and share them forward.

We built this profession ourselves

Of the 12 participants in the sessions, only one had formally studied information design. The others came from political science and international development, business informatics, analytics and business intelligence, fine art and visual communication, systemic design, graphic design, and UX design and media informatics.

Information design isn't something you study, since dedicated programs are only now emerging. It is something you construct from diverse fields of knowledge. This diversity isn't a weakness. It is the field's strength.

What information design fundamentally is

Information design makes complexity understandable and manageable. At its core it is translation, which means understanding your audience and making information comprehensible to them. But it goes beyond translation, because information designers often shape the content itself. By gaining deep knowledge of a subject, they become cocreators of knowledge and not just visualizers of data.

The impact of good information design is that people truly understand. Without it, communication faces its largest problem, the illusion that communication has taken place. The quality of information design can be measured by how many “aha!” moments it creates, those instances when someone moves from confusion to clarity.

Different from graphic design, different from data analysis

Information design isn't just about making content look appealing. The work involves a deeper engagement with content that is usually more complex and less flexible than in traditional graphic design. Information designers structure information, make editorial decisions and often deliver greater value for internal processes than purely aesthetic design work.

Data analysis focuses on extracting insights from data. Information design presents and interprets them visually, so that audiences can draw their own conclusions and decide for themselves what to do next. Compared to graphic designers, information designers have the patience to analyze complex content. Compared to analysts, they know which design approaches work for different audiences.

A political tool, and the process behind it

Information visualization works as a political tool. It enables people and institutions to debate, make decisions and ultimately act on reality. This power comes with responsibility, because visualization can be used to illuminate or to manipulate.

The shared approach can be summed up as turning question marks into exclamation marks. Information design distills the essential from the complex and presents it in ways that are understandable, compelling, appealing and memorable. The goal is not only that the message is received, but that it stays with the audience.

The skills it takes

Curiosity is the foundational skill of information design, and nearly every participant emphasized it. Curiosity here is a perspective, a way of looking at information with a passion for learning, questioning and challenging oneself. It enables the continuous learning that every new project demands.

Beyond curiosity, information designers need analytical skills such as structural and critical thinking, reading both text and numbers, and understanding data, statistics and bias. They need creative skills such as design understanding across graphics, systems, typography and interaction, the ability to simplify and abstract, and spatial imagination. And they need communication skills such as storytelling, empathy with audiences, active listening and the ability to turn abstract concepts into tangible visual forms.

What distinguishes information designers is that they hold seemingly opposite qualities in balance. They are highly structured and still design with intuition and feeling. They make content decisions while designing instead of treating design as a separate step at the end. This combination can't be reduced to either “designer” or “analyst.”

What motivates the work

The most consistent motivation is creating clarity. It is the “aha!” moment when patterns emerge from messy data and audiences move from confusion to understanding. Each project also serves the designer's own learning. Turning data into visuals is like observational drawing, where the process itself deepens understanding.

Information designers are also driven by the belief that their work creates positive change. It helps people understand complex connections, make better decisions and become better informed citizens. Good information design combines the pursuit of beauty with the pursuit of knowledge and treats them as intertwined values rather than separate goals.

The impact, and the trouble with measuring it

Good information design creates mental models that people return to when they think about a topic. When these visualizations are based on facts, they spread accurate knowledge over time. Good information design also becomes a tool that people actively use. Audiences point to the graphics, reference them and use them to explain their own perspectives. At its best it creates a “so what” effect, where understanding turns into action that gets shared and acted upon.

Measuring this impact honestly is hard. Attribution is difficult when a design is one influence among many. Information designers may need to look beyond the metrics of human computer interaction and borrow frameworks from the social sciences, because impact measurement itself has to be designed. Often the real evidence is anecdotal, such as a satisfied client, compliments from the audience or a before and after comparison that shows change. These signals are not scientifically rigorous, but they still represent real value.

Collective themes and working definitions

1. Translation as Core Function

Information designers translate complexity into clarity and make information accessible across different audiences, contexts and knowledge levels. This translation is never mechanical. It requires a deep understanding of both the content and the audience.

2. Content Creation, Not Decoration

Information design isn't about making existing content prettier. It involves shaping content, making editorial decisions and often creating new knowledge through synthesis and structure.

3. The “Aha!” Moment as Quality Metric

Understanding can be measured by the number of “aha!” moments a design creates. This is both a goal and an evaluation criterion. When we create that moment of sudden clarity, we know we have succeeded.

4. Curiosity as Distinguishing Competence

Curiosity isn't just helpful. It is the foundational capability that enables everything else. It drives the continuous learning needed to work across diverse domains and motivates the deep engagement with content that sets information design apart from other disciplines.

5. Political and Ethical Responsibility

Information design influences decisions and shapes perceptions. This power can be used for transparency and understanding, or for manipulation and control. Recognizing this dual potential brings ethical responsibility to the work.

6. Learning Through Making

Information designers learn by doing. Each visualization project teaches them about a new domain, and this continuous learning feeds back into better design work. The process of making visualizations deepens understanding for both the designer and the audience.

Terms & Conditions

As information designers, we tend to focus on the creative side of our work. Few of us are taught the business fundamentals that protect that work and set clear expectations with clients. These terms and conditions for information design and data visualization cover contracts, usage rights, copyright, fees and liability. Here is why it matters to use them.

Establish yourself as a professional. Using shared terms within the field positions your work as part of an established profession and not as an improvised one.

Protect your intellectual property. Carefully defined usage rights ensure that your work isn't used beyond the agreed scope without proper compensation.

Set clear payment terms. Clear rules for deposits and payment schedules prevent the common struggle with delayed payments.

Define the project scope. Clear terms on revision rounds and scope keep unlimited client changes from eating into your margins.

Give the field a collective voice. When more studios and freelancers use the same terms, clients start to see them as an industry standard and not as a personal preference.

The terms were written in early 2025 and provided to all members of the association On Data And Design. Members then discussed them in the collaborator sessions, including how to reference them in proposals and offers. Because the terms were written while the association existed, they still refer to it. The content applies regardless, and you are free to use and adapt it for your own work.